Glampa
A solemn Light guardian that stands so still a mushroom grows on its head and is often mistaken for a hat.
Abilities
| Icon | Name | Type | Description |
|---|---|---|---|
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"Oi! Shaddup" | Battle Skill | Active: Glampa quickly moves behind the nearest opponent, flinging them backward to deal 600% Magic DMG and Stun them for 2s, and also dealing 200% Magic DMG to opponents within 1 hex of the landing spot. Passive: Glampa begins battle in the Sleep state. After the conditions are met, Glampa Awakes and uses its Active Skill. Sleep state Gain 2% DMG dealt every second and obtain 3% Omnileech. When an allied unit is defeated, DMG dealt increases by an additional 2% and 3% Omnileech is gained. The DMG increase and Omnileech gained this way lasts until the end of battle. Awakening After Sleeping for 8s, when its Health drops below 50%, or the team's total Health drops below 50%, Glampa awakes. When Glampa awakes, it removes all debuffs and gains 45 Armor and MR. |
Story
Glampa appears silent and immovable while intense inner monologues about justice and Nexus Anima fate build beneath its solemn exterior.
How to Get
Bond Encounter
Team planning: Add Glampa to the Formation Builder and see which Aspects and Traits it shares with the rest of your team.
⚠️ Beta data; subject to change.
Game content and assets are property of miHoYo / HoYoverse.