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Glampa

A solemn Light guardian that stands so still a mushroom grows on its head and is often mistaken for a hat.

Abilities

Icon Name Type Description
"Oi! Shaddup" "Oi! Shaddup" Battle Skill Active: Glampa quickly moves behind the nearest opponent, flinging them backward to deal 600% Magic DMG and Stun them for 2s, and also dealing 200% Magic DMG to opponents within 1 hex of the landing spot.
Passive: Glampa begins battle in the Sleep state. After the conditions are met, Glampa Awakes and uses its Active Skill. Sleep state Gain 2% DMG dealt every second and obtain 3% Omnileech. When an allied unit is defeated, DMG dealt increases by an additional 2% and 3% Omnileech is gained. The DMG increase and Omnileech gained this way lasts until the end of battle. Awakening After Sleeping for 8s, when its Health drops below 50%, or the team's total Health drops below 50%, Glampa awakes. When Glampa awakes, it removes all debuffs and gains 45 Armor and MR.

Story

Glampa appears silent and immovable while intense inner monologues about justice and Nexus Anima fate build beneath its solemn exterior.

How to Get

Bond Encounter

Team planning: Add Glampa to the Formation Builder and see which Aspects and Traits it shares with the rest of your team.

⚠️ Beta data; subject to change.

More Light Anima