Hugglebeary
A round bear-like Anima that loves giving and receiving hugs despite others once fearing its size.
Abilities
| Icon | Name | Type | Description |
|---|---|---|---|
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Savage Bear Charge | Battle Skill | Active: After jumping up, Hugglebeary smashes into the ground, dealing 120% Physical DMG to opponents within 1 hex; after, jump up and crash down again, dealing 180% Physical DMG to opponents within 1 hex, and gain 22% Shield for 6s. Passive: After Hugglebeary is attacked by a Basic Attack, the next time it uses its Active Skill, Shield Strength is increased by 2%. This effect stacks. |
Story
How to Get
Bond Encounter
How Hugglebeary Fits a Team
Hugglebeary has the clearest front-line profile of this group. Its Beta skill performs two area slams and then grants a six-second Shield. Being hit by Basic Attacks also increases the Shield Strength of its next Active Skill, with the skill text stating that the effect stacks.
That kit points toward absorbing repeated front-line pressure while nearby damage dealers work behind it. The unresolved part is the stacking behavior: the public text does not establish a cap, reset rule or how reliably the next cast arrives before Hugglebeary is defeated.
What to Check in the Beta
- Compare Shield uptime with the rate at which enemies remove it.
- Watch when the Basic Attack stacks reset and whether they survive between rounds.
- Keep Protector expectations provisional until the stacking rules are documented in a public build.
Use the Auto-Chess Guide for formation basics, compare the current Beta Tier List, and read Aspects vs Traits before treating either label as a complete kit description.
⚠️ Beta data; subject to change.
Game content and assets are property of miHoYo / HoYoverse.